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| June 24, 2017

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Havok Dips Its Toes in Mobile Gaming

Havok Dips Its Toes in Mobile Gaming
Charles Chong

Havok, a company mostly known for Havok Physics, a physics engine used in games, announced a brand new project: Project Anarchy.  Project Anarchy is a new cross-platform mobile development engine; in other words, gaming on your smartphone will get a whole lot prettier.

 

In this day and age, physics engines are a must for any high-profile game.  This is one of the reasons why Nvidia acquired a company called Ageia, the company that created PhysX.  Now the latest and greatest of all Nvidia optimized games have PhysX incorporated into the game to increase the amount of visual eye candy.  Similarly, Intel acquired Havok back in 2007, and many games now utilize the physics effects provided by the engine in big names such as Battlefield 3, Assassin’s Creed, and Skyrim.  Project Anarchy will now bring similar drool-inducing graphical enhancements to mobile games with physics, animation and AI tools.

It looks to me like mobile gaming will really begin to take off in the coming years.  I am waiting for the day I will be able to play games with the graphical prowess of modern PC games on my tiny smart phone.  Take a peek at the video below for a quick demo video of the possibilities.

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